Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
The main aim of this research is to understand how domestic technologies for collocated groups can be designed to afford enjoyable social interactions. A secondary aim is to devis...
As a foundation for the design of groupware, we need a new science of group interaction, a systematic description of the processes at the group level of description that may contr...
Large-scale distributed environments, such as the Internet, achieve advantages in exploiting software agents for applications, thanks to their autonomy in carrying out tasks. In s...
HCI has moved from considering how individuals interact with computers to thinking about how groups collaborate using technology. While there has been research focused on large-sc...
Barry A. T. Brown, Kenton O'Hara, Tim Kindberg, Am...