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ICHIM
2001
113views more  ICHIM 2001»
15 years 3 months ago
A Content-Centered Methodology for Authoring 3D Interactive Worlds for Cultural Heritage
The application of 3D visualization technologies to cultural heritage has deeply evolved along years, shifting from the role of an ancillary technical solution to the dignity of a...
Augusto Celentano, Fabio Pittarello
79
Voted
CORR
2000
Springer
98views Education» more  CORR 2000»
15 years 2 months ago
Scientific Collaboratories as Socio-Technical Interaction Networks: A Theoretical Approach
Collaboratories refer to laboratories where scientists can work together while they are in distant locations from each other and from key equipment. They have captured the interes...
Rob Kling, Geoffrey W. McKim, Joanna Fortuna, Adam...
95
Voted
SPEECH
2010
225views more  SPEECH 2010»
15 years 20 days ago
Automatic recognition of regional phonological variation in conversational interaction
One key aspect of face-to-face communication concerns the differences that may exist between speakers’ native regional accents. This paper focuses on the characterization of re...
Vincent Aubanel, Noël Nguyen
TSMC
2010
14 years 9 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
CSCW
2012
ACM
13 years 10 months ago
Setting the stage for interaction: a tablet application to augment group discussion in a seminar class
We present a tablet-based system to collaboratively track discussion topics and ideas in a seminar-style discussion classroom. Each student uses his or her own tablet to share tex...
Drew Harry, Eric Gordon, Chris Schmandt