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» Collaborative interactive evolution
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105
Voted
CHI
2009
ACM
16 years 3 months ago
Acquiring a professional "second life": problems and prospects for the use of virtual worlds in business
The current surge of interest in virtual worlds suggests they are poised to make an evolutionary leap to the workplace, as instant messaging did a decade ago. In recent work we ha...
Jason B. Ellis, Katherine Bessière, Wendy A...
98
Voted
CHI
2008
ACM
16 years 3 months ago
Mind your p's and q's: when politeness helps and hurts in online communities
Little is known about the impact of politeness in online communities. This project combines deductive and inductive approaches to automatically model linguistic politeness in onli...
Moira Burke, Robert Kraut
86
Voted
CHI
2007
ACM
16 years 3 months ago
Mapmover: a case study of design-oriented research into collective expression and constructed publics
In this paper we present the MapMover project as a case study into the use and design of an interactive system for collective expression. Informed by analysis and reflection we ad...
Carl F. DiSalvo, Jeff Maki, Nathan Martin
106
Voted
CHI
2007
ACM
16 years 3 months ago
Porta-person: telepresence for the connected conference room
This paper describes a telepresence device called PortaPerson. This is the first project in a larger initiative known as the Connected Conference Room, which aims to improve the u...
Nicole Yankelovich, Nigel Simpson, Jonathan Kaplan...
111
Voted
CHI
2003
ACM
16 years 2 months ago
Amigo - wireless image based instant messaging for handheld computers
We introduce Amigo ? an Instant Messaging (IM) client for handheld computers. Amigo allows free-form images as well as handwriting to be sent between people, taking advantage of t...
Elisabeth Windt, Helena Fabersjö, Johan Sanne...