Sciweavers

2697 search results - page 344 / 540
» Collaborative interactive evolution
Sort
View
COOPIS
2002
IEEE
15 years 7 months ago
A Human Based Perception Model for Cooperative Intelligent Virtual Agents
Interactive virtual worlds provide a powerful medium for experimental learning and entertainment. Nowadays, virtual environments often incorporate human-like embodied virtual agent...
Pilar Herrero, Angélica de Antonio
TEI
2009
ACM
115views Hardware» more  TEI 2009»
15 years 7 months ago
Stop-motion prototyping for tangible interfaces
Stop-motion animation brings the constraints of the body, space and materials into video production. Building on the tradition of video prototyping for interaction design, stop mo...
Leonardo Bonanni, Hiroshi Ishii
ACMDIS
2000
ACM
15 years 6 months ago
Beyond the Snapshot: From Speculation to Prototypes in Audiophotography
In this paper we describe techniques used to move from a wide variety of speculative concepts to three working prototypes of potentially commercial audiophotography products. Stag...
Heather Martin, William W. Gaver
APCHI
1998
IEEE
15 years 6 months ago
Warping to Enhance 3D User Interfaces
Cartoon animation techniques have previously been used to enhance the illusion of direct manipulation in 2D graphical user interfaces. In particular, animation may be used to conv...
Bruce H. Thomas
ACMDIS
1997
ACM
15 years 6 months ago
Designing the OpenDoc Human Interface
This paper tells the story of the development of the human interface for OpenDoc, a large-scale, complex, crossplatform commercial development project at Apple Computer. OpenDoc w...
Dave Curbow, Elizabeth Dykstra-Erickson