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CANDC
2007
ACM
15 years 9 months ago
Propagating collaboration: an instructional methodology for artists and engineers
This paper reports on a transdisciplinary undergraduate university course designed to bring together fine art/visual communication design and computer science students for the cre...
Elif E. Ayiter, Selim Balcisoy, Murat Germen, Selc...
179
Voted
ACSE
2000
ACM
15 years 10 months ago
Here, there and everywhere - on the recurring use of turtle graphics in CS1
The Logo programming language implements a virtual drawing machine—the turtle machine. The turtle machine is well-known for giving students an intuitive understanding of fundame...
Michael E. Caspersen, Henrik Bærbak Christen...
153
Voted
ICSE
2008
IEEE-ACM
16 years 6 months ago
Best practices in extreme programming course design
Teaching (and therefore learning) eXtreme Programming (XP) in a university setting is difficult because of course time limitations and the soft nature of XP that requires first-ha...
Kai Stapel, Daniel Lübke, Eric Knauss
171
Voted
ITS
2010
Springer
152views Multimedia» more  ITS 2010»
15 years 10 months ago
A Network Analysis of Student Groups in Threaded Discussions
As online discussion boards become a popular medium for collaborative problem solving, we would like to understand patterns of group interactions that lead to collaborative learnin...
Jeon-Hyung Kang, Jihie Kim, Erin Shaw
ICWL
2009
Springer
15 years 3 months ago
Using the Social Web to Supplement Classical Learning
Abstract. The paper describes a complex e-learning experiment that has involved over 700 students that attended the Human-Computer Interaction course at the "Politehnica"...
Stefan Trausan-Matu, Vlad Posea, Traian Rebedea, C...