Sciweavers

371 search results - page 54 / 75
» Collaborative learning in an introductory computer science c...
Sort
View
ITICSE
2006
ACM
15 years 3 months ago
Student activity in seminars: designing multi-functional assessment events
In this paper, we describe assessment in seminars where high student activity is encouraged. The aim of our work has been to design assessment events that result in deep learning ...
Karin Axelsson, Ulf Melin, Tommy Wedlund
CSCW
2006
ACM
15 years 1 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
79
Voted
AIED
2009
Springer
15 years 4 months ago
Discovering Tutorial Dialogue Strategies with Hidden Markov Models
Identifying effective tutorial strategies is a key problem for tutorial dialogue systems research. Ongoing work in human-human tutorial dialogue continues to reveal the complex phe...
Kristy Elizabeth Boyer, Eunyoung Ha, Michael D. Wa...
95
Voted
IEEECIT
2010
IEEE
14 years 8 months ago
The Curriculum Reform of Database System Principle Based on Paperless Examination Platform
—Database technology is the significant part of computer science and technology, as the core technology of information management, database technology is widely used in the field...
Haifeng Ke, Gaoyan Zhang, Minghui Wu
DIDACTICA
2000
110views more  DIDACTICA 2000»
14 years 9 months ago
Umsetzung von Grundkonzepten der Informatik zur fachlichen Orientierung im Informatikunterricht
Abstract During its development computer science has more and more established a way it sees itself. However, in recent years the rise of distributed systems and object orientation...
Ludger Humbert