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SIGCSE
2010
ACM
231views Education» more  SIGCSE 2010»
15 years 2 months ago
Implementing studio-based learning in CS2
This paper presents an experience in designing, implementing, and evaluating a studio-based learning model for CS2. Adapted from architecture and art education, as well as from co...
T. Dean Hendrix, Lakshman Myneni, N. Hari Narayana...
SIGCSE
2006
ACM
156views Education» more  SIGCSE 2006»
15 years 3 months ago
A Virtual Laboratory Model for Encouraging Undergraduate Research
Undergraduate students who perform research benefit greatly from the experience, yet achieving high levels of voluntary participation remains an elusive goal. This paper describes...
Thomas P. Way
CN
2000
128views more  CN 2000»
14 years 9 months ago
The Network Workbench: network simulation software for academic investigation of Internet concepts
Simulation offers significant advantages as a basis for academic projects in computer networking. many unimportant details can be abstracted away, and also because simulations can...
J. Mark Pullen
CSCW
1998
ACM
14 years 9 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
ACSC
2000
IEEE
15 years 1 months ago
Developing Middleware for Web-Aware Systems: Lessons Learned
The World Wide Web has transformed itself in the last few years from a simple state-less multimedia platform to a global distributed processing environment. As Web computing gains...
Nikola B. Serbedzija