Consider a set of players that are interested in collectively evaluating a set of objects. We develop a collaborative scoring protocol in which each player evaluates a subset of t...
As the technology for high-speed networks has evolved over the last decade, the interconnection of commodity computers (e.g., PCs and workstations) at gigabit rates has become a re...
Mark Baker, Paul A. Farrell, Hong Ong, Stephen L. ...
Objects are collected into an object base because of a presumed need for cooperation among them. In classical object bases the cooperation is based on synchronous, preplanned mess...
Abstract-- Wireless sensor networks (WSNs) are large collections of resource limited nodes, densely deployed over a landscape. They gather and disseminate local data using multihop...
The process of cooperative problem solving can be divided into four stages. First, finding potential team members, then forming a team followed by constructing a plan for that tea...
Frank Dignum, Barbara Dunin-Keplicz, Rineke Verbru...