We propose a content-based three-dimensional (3D) mosaic representation for long video sequences of 3D and dynamic scenes captured by a camera on a mobile platform. The motion of ...
Zhigang Zhu, Hao Tang, George Wolberg, Jeffery R. ...
In gesture and sign language video sequences, hand motion tends to be rapid, and hands frequently appear in front of each other or in front of the face. Thus, hand location is oft...
Matting refers to the problem of accurate foreground estimation in images and video. It is one of the key techniques in many image editing and film production applications, thus ...
Segmentation of video objects from background is a popular computer vision problem and has many important applications. Most existing methods are either computationally expensive ...
—This paper presents an interactive system for creating painterly animation from video sequences. Previous approaches to painterly animation typically emphasize either purely aut...