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ECCV
2006
Springer
16 years 9 hour ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
70
Voted
CVPR
2006
IEEE
16 years 4 days ago
Real-time Hand Pose Recognition Using Low-Resolution Depth Images
Gesture recognition methods based on intensity or color images often suffer from low efficiency and lack of robustness. In this paper, we employ a new laser-based camera that prod...
Zhenyao Mo, Ulrich Neumann
ICIP
2005
IEEE
15 years 11 months ago
Tracking and segmenting people with occlusions by a sample consensus based method
One of the most difficult issues in visual tracking is to track people in groups, especially under occlusions. In this paper, we present a novel sample consensus based method, whi...
Hanzi Wang, David Suter
ICIP
2002
IEEE
15 years 11 months ago
Synthesized textures in MPEG-4
SynthesizedTextures represent continuous-tone images with a small set of vectors and color profiles. This representation is not only efficient in terms of compression ratio but al...
Yosi Yomdin, Yoram Elichai, Shlomo Birman, Ehud Sp...
FGR
1996
IEEE
111views Biometrics» more  FGR 1996»
15 years 2 months ago
Pfinder: real-time tracking of the human body
Pfinder is a real-time system for tracking people and interpreting their behavior. It runs at 10Hz on a standard SGI Indy computer, and has performed reliably on thousands of peopl...
Christopher Richard Wren, Ali Azarbayejani, Trevor...