Sciweavers

526 search results - page 78 / 106
» Color Harmonization for Videos
Sort
View
CVPR
2008
IEEE
16 years 4 days ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
CIVR
2007
Springer
195views Image Analysis» more  CIVR 2007»
15 years 4 months ago
Towards optimal bag-of-features for object categorization and semantic video retrieval
Bag-of-features (BoF) deriving from local keypoints has recently appeared promising for object and scene classification. Whether BoF can naturally survive the challenges such as ...
Yu-Gang Jiang, Chong-Wah Ngo, Jun Yang 0003
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 4 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
TIP
2010
312views more  TIP 2010»
14 years 8 months ago
A Novel Multiresolution Spatiotemporal Saliency Detection Model and Its Applications in Image and Video Compression
—Salient areas in natural scenes are generally regarded as areas which the human eye will typically focus on, and finding these areas is the key step in object detection. In com...
Chenlei Guo, Liming Zhang
113
Voted
CVPR
2009
IEEE
16 years 5 months ago
Joint Depth and Alpha Matte Optimization via Fusion of Stereo and Time-of-Flight Sensor
We present a new approach to iteratively estimate both high-quality depth map and alpha matte from a single image or a video sequence. Scene depth, which is invariant to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...