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ICPR
2006
IEEE
16 years 7 months ago
Using Specularities to Recover Multiple Light Sources in the Presence of Texture
Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular ref...
Pascal Lagger, Pascal Fua
ASAP
2007
IEEE
134views Hardware» more  ASAP 2007»
16 years 20 days ago
Real-time FPGA-implementation for blue-sky Detection
Currently, television sets with flat plasma and LCD screens with improved resolutions and better color quality are emerging. To fully utilize their capabilities, lower resolution...
Nhut Thanh Quach, Bahman Zafarifar, Georgi Gaydadj...
RT
1998
Springer
15 years 10 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
ICAD
2004
15 years 7 months ago
Geometric Shape Detection with Soundview
We present the results of user studies that were performed on sighted people to test their ability to detect simple shapes with SoundView. SoundView is an experimental vision subs...
Kees van den Doel, Daniel Smilek, Adam Bodnar, Chr...
WSCG
2003
155views more  WSCG 2003»
15 years 7 months ago
Recovering Registered Geometry and High Dynamic Range Texture with Coded Structured Light
In the last two decades the problem of accurately capturing the geometry of an object was extensively studied, while the acquisition of high-quality textures only in recent years ...
Asla Medeiros Sá, Paulo Cezar Pinto Carvalh...