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193
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AVSS
2006
IEEE
16 years 23 days ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
SIBGRAPI
2006
IEEE
16 years 21 days ago
Determining the branchings of 3D structures from respective 2D projections
This work describes a new framework for automatic extraction of 2D branching structures images obtained from 3D shapes, such as neurons and retinopathy images. The majority of met...
Jorge J. G. Leandro, Roberto M. Cesar, Luciano da ...
VRST
2005
ACM
16 years 8 days ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
AC
2000
Springer
15 years 11 months ago
Graph-Theoretical Methods in Computer Vision
The management of large databases of hierarchical (e.g., multi-scale or multilevel) image features is a common problem in object recognition. Such structures are often represented ...
Ali Shokoufandeh, Sven J. Dickinson
273
Voted
VR
1999
IEEE
152views Virtual Reality» more  VR 1999»
15 years 11 months ago
An Operator Interface for a Robot-Mounted, 3D Camera System: Project Pioneer
The purpose of Project Pioneer is to develop an exploratory robot capable of creating a three-dimensional photo-realistic map of the inside of the damaged Chornobyl Nuclear Reacto...
Fitzgerald Steele Jr., Geb W. Thomas, Theodore Bla...
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