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PVM
1997
Springer
15 years 10 months ago
Message Handling in Parallel Radiance
Photo-realistic computergraphics is an area of research which tries to develop algorithms and methods to render images of arti cial models or worlds as realistically as possible, b...
Erik Reinhard, Alan Chalmers
SIGGRAPH
1994
ACM
15 years 10 months ago
Interactive pen-and-ink illustration
We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures--collections of strokes arranged in different patterns--to generate textur...
Michael Salisbury, Sean E. Anderson, Ronen Barzel,...
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 10 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
CAIP
1997
Springer
125views Image Analysis» more  CAIP 1997»
15 years 10 months ago
An Algorithm for Intrinsic Dimensionality Estimation
Abstract. In this paper a new method for analyzing the intrinsic dimensionality (ID) of low dimensional manifolds in high dimensional feature spaces is presented. The basic idea is...
Jörg Bruske, Gerald Sommer
ICCV
1995
IEEE
15 years 10 months ago
A Multi-Body Factorization Method for Motion Analysis
The structure-from-motion problem has been extensively studied in the field of computer vision. Yet, the bulk of the existing work assumes that the scene contains only a single m...
João Paulo Costeira, Takeo Kanade
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