The work proposes a hierarchical architecture for learning amic scenes at various levels of knowledge abstraction. The raw visual information is processed at different stages to g...
We describe a method for selecting optimal actions affecting the sensors in a probabilistic state estimation framework, with an application in selecting optimal zoom levels for a ...
Benjamin Deutsch, Matthias Zobel, Joachim Denzler,...
Bottom-up cortical representations of visual conspicuity interact with top-down internal cognitive models of the external world to control eye movements, EMs, and the closely linke...
Claudio M. Privitera, Orazio Gallo, Giorgio Grimol...
Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process...
Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cord...
Abstract. In this paper we integrate colour, texture, and motion into a segmentation process. The segmentation consists of two steps, which both combine the given information: a pr...