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SI3D
2003
ACM
15 years 3 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
SIGCSE
2003
ACM
198views Education» more  SIGCSE 2003»
15 years 3 months ago
Computer graphics in undergraduate computational science education
Computer graphics forms an important part of a working scientist’s tools. This may be provided by resources with the scientist’s group or by capabilities of the toolkits that ...
Steve Cunningham, Angela B. Shiflet
SIGGRAPH
2003
ACM
15 years 3 months ago
Cloth motion capture
Recent years have seen an increased interest in motion capture systems. Current systems, however, are limited to only a few degrees of freedom, so that effectively only the motion...
David Pritchard, Wolfgang Heidrich
DAGM
2003
Springer
15 years 3 months ago
Locally Optimized RANSAC
A new enhancement of RANSAC, the locally optimized RANSAC (LO-RANSAC), is introduced. It has been observed that, to find an optimal solution (with a given probability), the numbe...
Ondrej Chum, Jiri Matas, Josef Kittler
DAGM
2003
Springer
15 years 3 months ago
Empirical Analysis of Detection Cascades of Boosted Classifiers for Rapid Object Detection
Recently Viola et al. have introduced a rapid object detection scheme based on a boosted cascade of simple feature classifiers. In this paper we introduce and empirically analysis ...
Rainer Lienhart, Alexander Kuranov, Vadim Pisarevs...
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