We propose a novel ball-type input/output (I/O) device—the ChameleonBall—that allows users to interact with colors in the real world. The ChameleonBall mainly consists of mult...
We present a new interaction framework for collaborating in multiple display environments (MDEs) and report results from a field study investigating its use in an authentic work s...
Jacob T. Biehl, William T. Baker, Brian P. Bailey,...
Digital maps are widely used and appear on all types of platforms for integrating content. Users can change display region and scale by panning, zooming in, and zooming out on a d...
In this paper, we describe a laboratory experiment to determine whether peripheral awareness information about a remote collaborator's workload aids in timing interruptive co...
Direct volume rendering techniques are used to visualize and explore large scalar volumes. Transfer functions (TFs) that assign opacity and color to scalar values are very importa...