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IROS
2006
IEEE
114views Robotics» more  IROS 2006»
15 years 11 months ago
Rendering a Rigid Virtual World through an Impulsive Haptic Interface
— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
FPL
2005
Springer
119views Hardware» more  FPL 2005»
15 years 10 months ago
Real-Time Feature Extraction for High Speed Networks
With the onset of Gigabit networks, current generation networking components will soon be insufficient for numerous reasons: most notably because existing methods cannot support h...
David Nguyen, Gokhan Memik, Seda Ogrenci Memik, Al...
SEKE
2004
Springer
15 years 10 months ago
Automatic Mapping of OWL Ontologies into Java
We present an approach for mapping an OWL ontology into Java. The basic idea is to create a set of Java interfaces and classes from an OWL ontology such that an instance of a Java ...
Aditya Kalyanpur, Daniel Jiménez Pastor, St...
ICRA
2003
IEEE
222views Robotics» more  ICRA 2003»
15 years 10 months ago
Path planning using learned constraints and preferences
— In this paper we present a novel method for robot path planning based on learning motion patterns. A motion pattern is defined as the path that results from applying a set of ...
Gregory Dudek, Saul Simhon
ICRA
2003
IEEE
146views Robotics» more  ICRA 2003»
15 years 10 months ago
Putting the 'I' in 'team': an ego-centric approach to cooperative localization
— This paper describes a cooperative method for relative localization of mobile robot teams; that is, it describes a method whereby every robot in the team can estimate the pose ...
Andrew Howard, Maja J. Mataric, Gaurav S. Sukhatme