This paper develops an analytic model for self shadowing and local illumination of rough surfaces. The surface is assumed homogeneous, isotropic, and smooth microscopically, with ...
—This paper builds a generic modeling framework for analyzing the edge-creation process in dynamic random graphs in which nodes continuously alternate between active and inactive...
Broadcasting algorithms are important building blocks of distributed systems. In this work we investigate the typical performance of the classical and well-studied push model. Assu...
A k-separated matching in a graph is a set of edges at distance at least k from one another (hence, for instance, a 1-separated matching is just a matching in the classical sense)...
In this paper we consider the problem of computing the expected hitting time to a vertex for random walks on graphs. We give a method for computing an upper bound on the expected ...