Abstract. In this paper, we propose an approach to automatic compiler parallelization based on language extensions that is applicable to a broader range of program structures and a...
— One of the principal guidelines in the design of haptic devices is to provide a suitable mechanical design that can improve control performance and the force-feedback fidelity...
Simone Marcheschi, Antonio Frisoli, Carlo Alberto ...
Abstract. PatchMatch is a fast algorithm for computing dense approximate nearest neighbor correspondences between patches of two image regions [1]. This paper generalizes PatchMatc...
As immersive virtual environment (VE) applications become more complex, it is clear that we need a rm understanding of the principles of VE interaction. In particular, designers n...
Doug A. Bowman, Donald B. Johnson, Larry F. Hodges
Simulations for training and analysis incorporating haptic feedback are becoming more popular and the sophistication of these simulations is increasing. Many systems now allow a r...