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VR
2007
IEEE
191views Virtual Reality» more  VR 2007»
15 years 4 months ago
A GPU Sub-pixel Algorithm for Autostereoscopic Virtual Reality
Autostereoscopic displays enable unencumbered immersive virtual reality, but at a significant computational expense. This expense impacts the feasibility of autostereo displays in...
Robert Kooima, Tom Peterka, Javier Girado, Jinghua...
ICIP
1999
IEEE
15 years 11 months ago
An Algorithm for Low Memory Wavelet Image Compression
As wavelet-based image coding is set to become more widely used (e.g. with the completion of the JPEG2000 standard), memory efficiency for wavelet-based coding is becoming an incr...
Christos Chrysafis, Antonio Ortega
SEMWEB
2009
Springer
15 years 2 months ago
DOGMA: A Disk-Oriented Graph Matching Algorithm for RDF Databases
RDF is an increasingly important paradigm for the representation of information on the Web. As RDF databases increase in size to approach tens of millions of triples, and as sophis...
Matthias Bröcheler, Andrea Pugliese, V. S. Su...
TJS
2002
135views more  TJS 2002»
14 years 9 months ago
HPCVIEW: A Tool for Top-down Analysis of Node Performance
Although it is increasingly difficult for large scientific programs to attain a significant fraction of peak performance on systems based on microprocessors with substantial instr...
John M. Mellor-Crummey, Robert J. Fowler, Gabriel ...
CEC
2010
IEEE
14 years 10 months ago
Improving GP classification performance by injection of decision trees
This paper presents a novel hybrid method combining genetic programming and decision tree learning. The method starts by estimating a benchmark level of reasonable accuracy, based ...
Rikard König, Ulf Johansson, Tuve Löfstr...