We present a method for controlling the motions of active deformable characters. As an underlying principle, we require that all motions be driven by internal deformations. We ach...
Stelian Coros, Sebastian Martin, Bernhard Thomasze...
Buoyant turbulent smoke plumes with a sharp smoke-air interface, such as volcanic plumes, are notoriously hard to simulate. The surface clearly shows small-scale turbulent structu...
We introduce tensor displays: a family of compressive light field displays comprising all architectures employing a stack of timemultiplexed, light-attenuating layers illuminated...
Gordon Wetzstein, Douglas Lanman, Matthew Hirsch, ...
We present a novel method for analyzing social behavior. Continuous videos are segmented into action ‘bouts’ by building a temporal context model that combines features from s...
—Field design has wide applications in graphics and visualization. One of the main challenges in field design has been how to provide users with both intuitive control over the d...