On-network hardware support for multi-destination traffic is a desirable feature in most multiprocessor machines. Multicast hardware capabilities enable much more effective bandwi...
In multi-hop wireless networks, random network coding represents the general design principle of transmitting random linear combinations of blocks in the same “batch” to downs...
Virtual Private Machines (VPM) provide a framework for Quality of Service (QoS) in CMP-based computer systems. VPMs incorporate microarchitecture mechanisms that allow shares of h...
Real-time systems design involves many important choices, including that of the processor. The fastest processors achieve performance by utilizing architectural features that make...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...