As the reach of multiagent reinforcement learning extends to more and more complex tasks, it is likely that the diverse challenges posed by some of these tasks can only be address...
Interactive computing systems frequently use pointing as an input modality, while also supporting other forms of input such as alphanumeric, voice, gesture, and force. We focus on...
Buffered crossbar switches are a special type of combined input-output queued switches with each crosspoint of the crossbar having small on-chip buffers. The introduction of cross...
This paper presents the design of user-level scheduling hierarchies in the Composite component-based system. The motivation for this is centered around the design of a system that...
Trace buffers are commonly used to capture data during in-system silicon debug. This paper exploits the fact that it is not necessary to capture error-free data in the trace buffe...