This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
We study network capacity limits and optimal routing algorithms for regular sensor networks, namely, square and torus grid sensor networks, in both, the static case (no node failu...
This paper describes an approach to optimize query by visual example results, by combining visual features and implicit user feedback in interactive video retrieval. To this end, ...
Stefanos Vrochidis, Ioannis Kompatsiaris, Ioannis ...
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...