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ACMACE
2004
ACM
15 years 9 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
AFRIGRAPH
2004
ACM
15 years 9 months ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
IPSN
2004
Springer
15 years 9 months ago
Lattice sensor networks: capacity limits, optimal routing and robustness to failures
We study network capacity limits and optimal routing algorithms for regular sensor networks, namely, square and torus grid sensor networks, in both, the static case (no node failu...
Guillermo Barrenechea, Baltasar Beferull-Lozano, M...
CIVR
2010
Springer
276views Image Analysis» more  CIVR 2010»
15 years 8 months ago
Optimizing visual search with implicit user feedback in interactive video retrieval
This paper describes an approach to optimize query by visual example results, by combining visual features and implicit user feedback in interactive video retrieval. To this end, ...
Stefanos Vrochidis, Ioannis Kompatsiaris, Ioannis ...
ICA3PP
2010
Springer
15 years 8 months ago
Modular Resultant Algorithm for Graphics Processors
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
Pavel Emeliyanenko
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