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NETGAMES
2006
ACM
15 years 5 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SSR
2001
104views more  SSR 2001»
15 years 1 months ago
Secure and efficient mobile agent application reuse using patterns
As wide-area open networks like the Internet and intranets grow larger, mobile agent technology is attracting more attention. Mobile agents are units of software that can deal wit...
Yasuyuki Tahara, Nobukazu Toshiba, Akihiko Ohsuga,...
SCA
2007
15 years 2 months ago
Face poser: interactive modeling of 3D facial expressions using model priors
In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Ye...
AFRIGRAPH
2004
ACM
15 years 5 months ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
KDD
2000
ACM
153views Data Mining» more  KDD 2000»
15 years 3 months ago
The generalized Bayesian committee machine
In this paper we introduce the Generalized Bayesian Committee Machine (GBCM) for applications with large data sets. In particular, the GBCM can be used in the context of kernel ba...
Volker Tresp