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FLAIRS
2004
14 years 11 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
APVIS
2001
14 years 11 months ago
Information Visualisation using Composable Layouts and Visual Sets
This paper demonstrates the application of graph drawing and information visualisation techniques to the visualisation of information which can be modelled as an attributed graph....
Tim Pattison, Rudi Vernik, Matthew Phillips
JCDL
2011
ACM
374views Education» more  JCDL 2011»
14 years 25 days ago
Comparative evaluation of text- and citation-based plagiarism detection approaches using guttenplag
Various approaches for plagiarism detection exist. All are based on more or less sophisticated text analysis methods such as string matching, fingerprinting or style comparison. I...
Bela Gipp, Norman Meuschke, Jöran Beel
ECCV
2008
Springer
15 years 12 months ago
Illumination and Person-Insensitive Head Pose Estimation Using Distance Metric Learning
Head pose estimation is an important task for many face analysis applications, such as face recognition systems and human computer interactions. In this paper we aim to address the...
Xianwang Wang, Xinyu Huang, Jizhou Gao, Ruigang Ya...
ICPR
2004
IEEE
15 years 11 months ago
Human Perception Based Color Image Quantization
We present a new algorithm for color image quantization based on human color perception properties. We construct two kinds of map by analyzing the spatial color distributions to t...
In-So Kweon, Kuk-Jin Yoon