Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
Abstract. Because Remote Procedure Calls do not compose efficiently, designers of distributed object systems use Data Transfer and Remote Fac?ade patterns to create large-granulari...
Ali Ibrahim, Yang Jiao, Eli Tilevich, William R. C...
To recognize three-dimensional objects it is important to
model how their appearances can change due to changes
in viewpoint. A key aspect of this involves understanding
which o...
Ronen Basri, Pedro F. Felzenszwalb, Ross B. Girshi...
The paper studies the optimal placement of multiple cameras and the selection of the best subset of cameras for single target localization in the framework of sensor networks. The ...
Ali Ozer Ercan, Danny B. Yang, Abbas El Gamal, Leo...
Objects in the world can be arranged into a hierarchy based on their semantic meaning (e.g. organism ? animal ? feline ? cat). What about defining a hierarchy based on the visual ...
Josef Sivic, Bryan C. Russell, Andrew Zisserman, W...