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AAAI
1998
15 years 5 months ago
Applying Online Search Techniques to Continuous-State Reinforcement Learning
In this paper, we describe methods for e ciently computing better solutions to control problems in continuous state spaces. We provide algorithms that exploit online search to boo...
Scott Davies, Andrew Y. Ng, Andrew W. Moore
AAAI
1998
15 years 5 months ago
Evolvable Hardware Chip for High Precision Printer Image Compression
This paper describes a data compression chip for the high-precision electrophotographic printer using Evolvable Hardware (EHW). EHW is a new hardware paradigm which combines Genet...
Hidenori Sakanashi, Mehrdad Salami, Masaya Iwata, ...
AAAI
2000
15 years 5 months ago
On Pruning Techniques for Multi-Player Games
Maxn (Luckhardt and Irani, 1986) is the extension of the minimax backup rule to multi-player games. We have shown that only a limited version of alpha-beta pruning, shallow prunin...
Nathan R. Sturtevant, Richard E. Korf
AAAI
2000
15 years 5 months ago
Self-Supervised Learning for Visual Tracking and Recognition of Human Hand
Due to the large variation and richness of visual inputs, statistical learning gets more and more concerned in the practice of visual processing such as visual tracking and recogn...
Ying Wu, Thomas S. Huang
ACL
1998
15 years 5 months ago
Dialogue Act Tagging with Transformation-Based Learning
For the task of recognizing dialogue acts, we are applying the Transformation-Based Learning (TBL) machine learning algorithm. To circumvent a sparse data problem, we extract valu...
Ken Samuel, Sandra Carberry, K. Vijay-Shanker
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