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ATAL
2009
Springer
15 years 10 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
138
Voted
ATAL
2009
Springer
15 years 10 months ago
Integrating organizational control into multi-agent learning
Multi-Agent Reinforcement Learning (MARL) algorithms suffer from slow convergence and even divergence, especially in largescale systems. In this work, we develop an organization-b...
Chongjie Zhang, Sherief Abdallah, Victor R. Lesser
CIKM
2009
Springer
15 years 10 months ago
Fast shortest path distance estimation in large networks
In this paper we study approximate landmark-based methods for point-to-point distance estimation in very large networks. These methods involve selecting a subset of nodes as landm...
Michalis Potamias, Francesco Bonchi, Carlos Castil...
143
Voted
COCOON
2009
Springer
15 years 10 months ago
On the Performances of Nash Equilibria in Isolation Games
: Network games play a fundamental role in understanding behavior in many domains, ranging from communication networks through markets to social networks. Such networks are used, a...
Vittorio Bilò, Michele Flammini, Gianpiero ...
144
Voted
GECCO
2009
Springer
111views Optimization» more  GECCO 2009»
15 years 10 months ago
Evolving quorum sensing in digital organisms
For centuries it was thought that bacteria live asocial lives. However, recent discoveries show many species of bacteria communicate in order to perform tasks previously thought t...
Benjamin E. Beckmann, Philip K. McKinley
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