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143
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ISCA
1998
IEEE
126views Hardware» more  ISCA 1998»
15 years 7 months ago
Switcherland: A QoS Communication Architecture for Workstation Clusters
Computer systems have become powerful enough to process continuous data streams such as video or animated graphics. While processing power and communication bandwidth of today...
Hans Eberle, Erwin Oertli
136
Voted
ICIP
2010
IEEE
15 years 1 months ago
P2P group communication using Scalable Video Coding
P2P-streaming has become of high interest in the last years, since it reduces the load on expensive servers, due to the participation of receivers in the media transmission. In th...
Yago Sanchez de la Fuente, Thomas Schierl, Corneli...
89
Voted
TVLSI
2011
216views more  TVLSI 2011»
14 years 10 months ago
Energy and Performance Models for Synchronous and Asynchronous Communication
—Communication costs, which have the potential to throttle design performance as scaling continues, are mathematically modeled and compared for various pipeline methodologies. Fi...
Kenneth S. Stevens, Pankaj Golani, Peter A. Beerel
117
Voted
FDL
2007
IEEE
15 years 9 months ago
Modeling of immediate vs. delayed data communications: from AADL to UML Marte
The forthcoming OMG UML Profile for Modeling and Analysis of Real-Time Embedded systems (MARTE) aims, amongst other things, at providing a referential Time Model subprofile wher...
Frédéric Mallet, Charles André...
135
Voted
ICIP
2001
IEEE
16 years 5 months ago
Minimizing transmission energy in wireless video communications
A key constraint in mobile communications is the reliance on a battery with a limited energy supply. Efficiently utilizing the available energy is therefore an important design co...
Yiftach Eisenberg, Thrasyvoulos N. Pappas, Randall...