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CONCUR
2007
Springer
16 years 12 days ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
CONCUR
2003
Springer
15 years 11 months ago
A Compositional Semantic Theory for Synchronous Component-based Design
Abstract. Digital signal processing and control (DSPC) tools allow application developers to assemble systems by connecting predefined components in signal–flow graphs and by h...
Barry Norton, Gerald Lüttgen, Michael Mendler
ACISP
1998
Springer
15 years 10 months ago
Meta Objects for Access Control: Role-Based Principals
Abstract. Most current object-based distributed systems support access control lists for access control. However, it is difficult to determine which principal information to use fo...
Thomas Riechmann, Jürgen Kleinöder
ARGMAS
2006
Springer
15 years 10 months ago
An Argumentation-Based Approach for Practical Reasoning
We build on recent work on argumentation frameworks for generating desires and plans. We provide a rich instantiDung's abstract argumentation framework for (i) generating con...
Iyad Rahwan, Leila Amgoud
ATAL
2006
Springer
15 years 8 months ago
An argumentation based approach for practical reasoning
We build on recent work on argumentation frameworks for generating desires and plans. We provide a rich instantiDung's abstract argumentation framework for (i) generating con...
Iyad Rahwan, Leila Amgoud
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