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AAAI
2007
15 years 8 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
WOA
2003
15 years 7 months ago
Service Composition in Open Agent Societies
— Agentcities is a network of FIPA compliant agent platforms that constitute a distributed environment to demonstrate the potential of autonomous agents. One of the aims of the p...
Agostino Poggi, Michele Tomaiuolo, Paola Turci
CORR
2007
Springer
114views Education» more  CORR 2007»
15 years 6 months ago
SWI-Prolog and the Web
Prolog is an excellent tool for representing and manipulating data written in formal languages as well as natural language. Its safe semantics and automatic memory management make...
Jan Wielemaker, Zhisheng Huang, Lourens van der Me...
COMPSAC
2005
IEEE
15 years 12 months ago
Exception Handling in Coordination-Based Mobile Environments
Mobile agent systems have many attractive features including asynchrony, openness, dynamicity and anonymity, which makes them indispensable in designing complex modern application...
Alexei Iliasov, Alexander B. Romanovsky
163
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ICRA
2003
IEEE
166views Robotics» more  ICRA 2003»
15 years 11 months ago
A service-based network architecture for wearable robots
We are developing a network architecture for our novel robot concept of wearable robot. Wearable robots are mobile information devices capable of supporting remote communication a...
Ka Keung Lee, Ping Zhang, Yangsheng Xu