We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
We present a method for using real world mobility traces to identify tractable theoretical models for the study of distributed algorithms in mobile networks. We validate the metho...
Electronic System Level (ESL) design manages the complexity of todays systems by using abstract models. In this context Transaction Level Modeling (TLM) is state-of-theart for desc...
We investigate optimal routing and scheduling strategies for multi-hop wireless networks with rateless codes. Rateless codes allow each node of the network to accumulate mutual in...
We conducted interviews with sixteen members of teams that worked across global time zone differences. Despite time zone differences of about eight hours, collaborators still foun...