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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 11 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
SP
2008
IEEE
115views Security Privacy» more  SP 2008»
15 years 7 months ago
Complexity in scalable computing
f abstraction (hardware) to the highest (people). This issue's theme encompasses this entire spectrum. The lead author of each article resides in the Scalable Computing Resear...
Damian W. I. Rouson
CHI
2003
ACM
16 years 7 months ago
Mobile computing in the retail arena
Although PDAs typically run applications in a "standalone" mode, they are increasingly equipped with wireless communications, which makes them useful in new domains. Thi...
Erica Newcomb, Toni Pashley, John T. Stasko
PODS
2006
ACM
96views Database» more  PODS 2006»
16 years 7 months ago
Efficient gossip-based aggregate computation
Recently, there has been a growing interest in gossip-based protocols that employ randomized communication to ensure robust information dissemination. In this paper, we present a ...
Srinivas R. Kashyap, Supratim Deb, K. V. M. Naidu,...
ICDCS
1997
IEEE
15 years 11 months ago
Predictable Network Computing
Clusters of networked, off-the-shelf workstations are currently used for computationintensive, parallel applications. However, it is hardly possible to predict the timing behaviou...
Andreas Polze, Gerhard Fohler, Matthias Werner