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MMM
2007
Springer
181views Multimedia» more  MMM 2007»
15 years 5 months ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou
ROBIO
2006
IEEE
103views Robotics» more  ROBIO 2006»
15 years 5 months ago
Processing of an Embedded Tactile Matrix Sensor
— A fully embedded tactile/force sensor system to be installed on the phalanges of a robot hand is presented in this paper. The sensor consists of a distributed array of analog t...
Giorgio Cannata, Marco Maggiali
ISWC
2003
IEEE
15 years 4 months ago
MIThril 2003: Applications and Architecture
In this paper we describe the MIThril 2003 wearable computing research platform. MIThril 2003 is a proven, accessible architecture that combines inexpensive, commodity hardware, a...
Richard W. DeVaul, Michael Sung, Jonathan Gips, Al...
DATE
2002
IEEE
94views Hardware» more  DATE 2002»
15 years 4 months ago
A Powerful System Design Methodology Combining OCAPI and Handel-C for Concept Engineering
In this paper, we present an efficient methodology to validate high performance algorithms and prototype them using reconfigurable hardware. We follow a strict topdown Hardware/So...
Klaus Buchenrieder, Andreas Pyttel, Alexander Sedl...
ENTCS
2008
83views more  ENTCS 2008»
14 years 11 months ago
Infrastructural Support for Enforcing and Managing Distributed Application-Level Policies
State-of-the-art security mechanisms are often enforced in isolation from each other, which limits the kinds of policies that can be enforced in distributed and heterogeneous sett...
Tom Goovaerts, Bart De Win, Wouter Joosen