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2009
ACM
15 years 11 months ago
OddCI: on-demand distributed computing infrastructure
The availability of large quantities of processors is a crucial enabler of many-task computing. Voluntary computing systems have proven that it is possible to build computing plat...
Rostand Costa, Francisco V. Brasileiro, Guido Lemo...
MOBIHOC
2012
ACM
13 years 6 months ago
Serendipity: enabling remote computing among intermittently connected mobile devices
Mobile devices are increasingly being relied on for services that go beyond simple connectivity and require more complex processing. Fortunately, a mobile device encounters, possi...
Cong Shi, Vasileios Lakafosis, Mostafa H. Ammar, E...
ETVC
2008
15 years 5 months ago
Abstracts of the LIX Fall Colloquium 2008: Emerging Trends in Visual Computing
s of the LIX Fall Colloquium 2008: Emerging Trends in Visual Computing Frank Nielsen Ecole Polytechnique, Palaiseau, France Sony CSL, Tokyo, Japan Abstract. We list the abstracts o...
Frank Nielsen
CSEE
2011
Springer
14 years 7 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ICDE
2010
IEEE
244views Database» more  ICDE 2010»
16 years 3 months ago
Reliable Storage and Querying for Collaborative Data Sharing Systems
The sciences, business confederations, and medicine urgently need infrastructure for sharing data and updates among collaborators' constantly changing, heterogeneous databases...
Nicholas E. Taylor, Zachary G. Ives