Dense subgraphs of sparse graphs (communities), which appear in most real-world complex networks, play an important role in many contexts. Computing them however is generally expe...
In this work we address the problem of computing pointbased surface approximations from point clouds. Our approach is based on recently presented methods that define the approxim...
Joao Paulo Gois, Eduardo Tejada, Tiago Etiene, Lui...
With the advance of global computer networks, a dramatic shift in computing metaphors has begun: from team to community. Understanding that the team metaphor has created various re...
This paper proposes a multiagent based virtual community as a new means to support pervasive computing services. We give a conceptual definition of the concept of Place-Based Virt...
Tuan Nguyen, Seng Wai Loke, Torab Torabi, Hongen L...
We describe a computing facility created, supported, maintained, and used entirely by undergraduatestudents. This facility exists outside of the instructional support system,so th...