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CSE
2009
IEEE
15 years 7 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
BMCBI
2006
133views more  BMCBI 2006»
15 years 3 months ago
Choosing negative examples for the prediction of protein-protein interactions
The protein-protein interaction networks of even well-studied model organisms are sketchy at best, highlighting the continued need for computational methods to help direct experim...
Asa Ben-Hur, William Stafford Noble
IJAR
2008
118views more  IJAR 2008»
15 years 3 months ago
Dynamic multiagent probabilistic inference
Cooperative multiagent probabilistic inference can be applied in areas such as building surveillance and complex system diagnosis to reason about the states of the distributed unc...
Xiangdong An, Yang Xiang, Nick Cercone
SIGMETRICS
2008
ACM
181views Hardware» more  SIGMETRICS 2008»
15 years 2 months ago
Counter braids: a novel counter architecture for per-flow measurement
Fine-grained network measurement requires routers and switches to update large arrays of counters at very high link speed (e.g. 40 Gbps). A naive algorithm needs an infeasible amo...
Yi Lu, Andrea Montanari, Balaji Prabhakar, Sarang ...
ALGORITHMICA
2005
225views more  ALGORITHMICA 2005»
15 years 2 months ago
Better Alternatives to OSPF Routing
The current standard for intra-domain network routing, Open Shortest Path First (OSPF), suffers from a number of problems--the tunable parameters (the weights) are hard to optimiz...
Jessica H. Fong, Anna C. Gilbert, Sampath Kannan, ...
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