Procedural noise is a fundamental tool in Computer Graphics. However, designing noise patterns is hard. In this paper, we present Gabor noise by example, a method to estimate the ...
Bruno Galerne, Ares Lagae, Sylvain Lefebvre, Georg...
The detection and estimation of signals in noisy, limited data is a problem of interest to many scientific and engineering communities. We present a mathematically justifiable, com...
A linear method for computing a projective reconstruction from a large number of images is presented and then evaluated. The method uses planar homographies between views to linea...
Robert Kaucic, Richard I. Hartley, Nicolas Y. Dano
Linear algebra algorithms are fundamental to many computing applications. Modern GPUs are suited for many general purpose processing tasks and have emerged as inexpensive high per...
Time synchronization of video sequences in a multi-camera system is necessary for successfully analyzing the acquired visual information. Even if synchronization is established, it...