In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
This paper proposes a capacity-approaching, yet simple scheme for multi-input multiple-output (MIMO) channels. The proposed scheme is based on a concatenation of a mixture of short...
Nghi H. Tran, Tho Le-Ngoc, Tad Matsumoto, Ha H. Ng...
Abstract--This paper proposes spectral efficient relayassisted transmit diversity techniques, i.e., space-time and space-frequency block codes (STBC/SFBC), for single carrier frequ...
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
In this paper, we are concerned with the modeling of motion between frames of a video sequence. Typically, it is not possible to represent the motion between frames by a single mod...