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» Comparing Approaches to Implement Feature Model Composition
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DSRT
2004
IEEE
15 years 1 months ago
FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Fábio Reis Cecin, Rodrigo Araújo Rea...
SDM
2009
SIAM
126views Data Mining» more  SDM 2009»
15 years 7 months ago
An Entity Based Model for Coreference Resolution.
Recently, many advanced machine learning approaches have been proposed for coreference resolution; however, all of the discriminatively-trained models reason over mentions rather ...
Michael L. Wick, Aron Culotta, Khashayar Rohaniman...
SOCO
2009
Springer
15 years 4 months ago
Specifying and Composing Non-functional Requirements in Model-Based Development
Abstract. Non-functional requirements encompass important design concerns such as schedulability, security, and communication constraints. In model-based development they non-local...
Ethan K. Jackson, Dirk Seifert, Markus Dahlweid, T...
CVPR
2007
IEEE
15 years 4 months ago
Target Tracking with Online Feature Selection in FLIR Imagery
We present a particle filter-based target tracking algorithm for FLIR imagery. A dual foreground and background model is proposed for target representation which supports robust ...
Vijay Venkataraman, Guoliang Fan, Xin Fan
COMPSAC
2002
IEEE
15 years 2 months ago
An Architecture-Based Approach for Component-Oriented Development
Component-based reuse is a hopeful solution to the software crisis. Research on software architecture (SA) has revealed a component-based vision of the gross structure of software...
Feng Chen, Qianxiang Wang, Hong Mei, Fuqing Yang