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» Comparing Approaches to Implement Feature Model Composition
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DSRT
2004
IEEE
15 years 5 months ago
FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Fábio Reis Cecin, Rodrigo Araújo Rea...
SDM
2009
SIAM
126views Data Mining» more  SDM 2009»
15 years 10 months ago
An Entity Based Model for Coreference Resolution.
Recently, many advanced machine learning approaches have been proposed for coreference resolution; however, all of the discriminatively-trained models reason over mentions rather ...
Michael L. Wick, Aron Culotta, Khashayar Rohaniman...
SOCO
2009
Springer
15 years 8 months ago
Specifying and Composing Non-functional Requirements in Model-Based Development
Abstract. Non-functional requirements encompass important design concerns such as schedulability, security, and communication constraints. In model-based development they non-local...
Ethan K. Jackson, Dirk Seifert, Markus Dahlweid, T...
CVPR
2007
IEEE
15 years 8 months ago
Target Tracking with Online Feature Selection in FLIR Imagery
We present a particle filter-based target tracking algorithm for FLIR imagery. A dual foreground and background model is proposed for target representation which supports robust ...
Vijay Venkataraman, Guoliang Fan, Xin Fan
COMPSAC
2002
IEEE
15 years 6 months ago
An Architecture-Based Approach for Component-Oriented Development
Component-based reuse is a hopeful solution to the software crisis. Research on software architecture (SA) has revealed a component-based vision of the gross structure of software...
Feng Chen, Qianxiang Wang, Hong Mei, Fuqing Yang