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NETGAMES
2006
ACM
15 years 9 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...

Publication
1298views
17 years 1 months ago
Quality of Service for Internet Traffic over ATM Service Categories
Connecting enterprise sites requires innovative architectures. Virtual private networks (VPNs) linking different organizational sites over the Internet are a popular solution. Inte...
Sonia Fahmy, Raj Jain, Sameh Rabie, Rohit Goyal, B...
CVPR
2009
IEEE
1724views Computer Vision» more  CVPR 2009»
16 years 10 months ago
Optimal Single Image Capture for Motion Deblurring
Deblurring images of moving objects captured from a traditional camera is an ill-posed problem due to the loss of high spatial frequencies in the captured images. Recent techniques...
Amit K. Agrawal, Ramesh Raskar
CVPR
2009
IEEE
1626views Computer Vision» more  CVPR 2009»
16 years 10 months ago
Coded Exposure Deblurring: Optimized Codes for PSF Estimation and Invertibility
We consider the problem of single image object motion deblurring from a static camera. It is well known that deblurring of moving objects using a traditional camera is ill-posed, d...
Amit K. Agrawal, Yi Xu
CVPR
2009
IEEE
1524views Computer Vision» more  CVPR 2009»
16 years 10 months ago
3D Pose Estimation and Segmentation using Specular Cues
We present a system for fast model-based segmentation and 3D pose estimation of specular objects using appearance based specular features. We use observed (a) specular reflection...
Ju Yong Chang, Ramesh Raskar, Amit K. Agrawal
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