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UIST
2006
ACM
15 years 6 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
120
Voted
WS
2006
ACM
15 years 6 months ago
Proactive security for mobile messaging networks
The interoperability of IM (Instant Messaging) and SMS (Short Messaging Service) networks allows users to seamlessly use a variety of computing devices from desktops to cellular p...
Abhijit Bose, Kang G. Shin
105
Voted
CVPR
2010
IEEE
15 years 6 months ago
Latent Hierarchical Structural Learning for Object Detection
We present a latent hierarchical structural learning method for object detection. An object is represented by a mixture of hierarchical tree models where the nodes represent objec...
Leo Zhu, Yuanhao Chen, Antonio Torralba, Alan Yuil...
CVPR
2010
IEEE
15 years 6 months ago
Semantic Context Modeling with Maximal Margin Conditional Random Fields for Automatic Image Annotation
Context modeling for Vision Recognition and Automatic Image Annotation (AIA) has attracted increasing attentions in recent years. For various contextual information and resources,...
Yu Xiang, Xiangdong Zhou, Zuotao Liu, Tat-seng chu...
131
Voted
AINA
2005
IEEE
15 years 6 months ago
iHITS: Extending HITS for Personal Interests Profiling
Ever since the boom of World Wide Web, profiling online users' interests has become an important task for content providers. The traditional approach involves manual entry of...
Ziming Zhuang
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