This paper presents a new linear method for reconstructing simultaneously 3D features (points, lines and planes) and cameras from many perspective views by solving a single linear...
We propose a convex framework for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast as one...
Abstract. We present a geometric and statistical approach to gaitbased human recognition. The novelty here is to consider observations of gait, considered as planar silhouettes, to...
A significant effort has been put in designing watermarking algorithms during the last decade. But today, the watermarking community needs some advanced attacks and fair benchmark...
This paper presents a comparative study of robust diffusion algorithms when used for smoothing structural fields applied in volumetric image interpolation. The input data consists...