The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Abstract. This paper presents a new registration method called Transitive InverseConsistent Manifold Registration (TICMR). The TICMR method jointly estimates correspondence maps be...
In this paper, we present an index structure-based method to fast and robustly search short video clips in large video collections. First we temporally segment a given long video ...
Previous scalable protocols for downloading large, popular files from a single server include batching and cyclic multicast. With batching, clients wait to begin receiving a reque...
We present a new method for dynamically detecting potential data races in multithreaded programs. Our method improves on the state of the art in accuracy, in usability, and in ove...