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» Comparing Two Software Design Process Theories
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NOSSDAV
2009
Springer
15 years 11 months ago
SLIPstream: scalable low-latency interactive perception on streaming data
A critical problem in implementing interactive perception applications is the considerable computational cost of current computer vision and machine learning algorithms, which typ...
Padmanabhan Pillai, Lily B. Mummert, Steven W. Sch...
KBSE
2005
IEEE
15 years 10 months ago
Automated replay and failure detection for web applications
User-session-based testing of web applications gathers user sessions to create and continually update test suites based on real user input in the field. To support this approach ...
Sara Sprenkle, Emily Gibson, Sreedevi Sampath, Lor...
FDG
2009
ACM
15 years 11 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
CSMR
2004
IEEE
15 years 8 months ago
Source Code Modularization Using Lattice of Concept Slices
Most legacy systems have been altered due to prolonged maintenance to the point that they deviate significantly from their original and intended design and consequently, they lack...
Raihan Al-Ekram, Kostas Kontogiannis
AVI
2008
15 years 7 months ago
An empirical evaluation of interactive visualizations for preferential choice
Many critical decisions for individuals and organizations are often framed as preferential choices: the process of selecting the best option out of a set of alternatives. This pap...
Jeanette Bautista, Giuseppe Carenini