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» Comparing and evaluating computer graphics and visualization...
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133
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TVCG
2008
173views more  TVCG 2008»
15 years 3 months ago
Sinus Endoscopy - Application of Advanced GPU Volume Rendering for Virtual Endoscopy
For difficult cases in endoscopic sinus surgery, a careful planning of the intervention is necessary. Due to the reduced field of view during the intervention, the surgeons have le...
Arno Krüger, Christoph Kubisch, Gero Strau&sz...
137
Voted
ACSC
2006
IEEE
15 years 9 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
HPCA
2006
IEEE
16 years 3 months ago
Phase characterization for power: evaluating control-flow-based and event-counter-based techniques
Computer systems increasingly rely on dynamic, phasebased system management techniques, in which system hardware and software parameters may be altered or tuned at runtime for dif...
Canturk Isci, Margaret Martonosi
IV
2006
IEEE
210views Visualization» more  IV 2006»
15 years 9 months ago
FFT and Convolution Performance in Image Filtering on GPU
Many contemporary visualization tools comprise some image filtering approach. Since image filtering approaches are very computationally demanding, the acceleration using graphic...
Ondirej Fialka, Martin Cadík
VIS
2008
IEEE
154views Visualization» more  VIS 2008»
16 years 4 months ago
Volume MLS Ray Casting
The method of Moving Least Squares (MLS) is a popular framework for reconstructing continuous functions from scattered data due to its rich mathematical properties and well-underst...
Christian Ledergerber, Gaël Guennebaud, Miriah ...