Sciweavers

1252 search results - page 47 / 251
» Comparing and evaluating computer graphics and visualization...
Sort
View
CORR
2007
Springer
114views Education» more  CORR 2007»
14 years 9 months ago
High Performance Direct Gravitational N-body Simulations on Graphics Processing Units
We present the results of gravitational direct N-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the re...
Simon Portegies Zwart, Robert G. Belleman, Peter G...
AUIC
2006
IEEE
15 years 3 months ago
Moving animation script creation from textual to visual representation
Animation scripts are an integral part of developing computer games: they describe which character animations to play and when to switch between animations. These scripts are ofte...
Erik Haugvaldstad, Tim Wright
CHI
2010
ACM
15 years 4 months ago
GUI testing using computer vision
Testing a GUI’s visual behavior typically requires human testers to interact with the GUI and to observe whether the expected results of interaction are presented. This paper pr...
Tsung-Hsiang Chang, Tom Yeh, Robert C. Miller
TOG
2008
145views more  TOG 2008»
14 years 9 months ago
Real-time KD-tree construction on graphics hardware
We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
Kun Zhou, Qiming Hou, Rui Wang 0004, Baining Guo
IWPC
2005
IEEE
15 years 3 months ago
Supporting the Evolution of a Software Visualization Tool Through Usability Studies
The paper presents a usability study conducted with graduate and undergraduate computer science students, designed to evaluate the effectiveness of a software visualization tool n...
Andrian Marcus, Denise Comorski, Andrey Sergeyev