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» Comparing and evaluating computer graphics and visualization...
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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 2 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
BMCBI
2008
155views more  BMCBI 2008»
14 years 9 months ago
ComPath: comparative enzyme analysis and annotation in pathway/subsystem contexts
Background: Once a new genome is sequenced, one of the important questions is to determine the presence and absence of biological pathways. Analysis of biological pathways in a ge...
Kwangmin Choi, Sun Kim
3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 1 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
SIBGRAPI
2007
IEEE
15 years 4 months ago
Geometry Textures
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
ITICSE
2004
ACM
15 years 3 months ago
Curve and surface interpolation and approximation: knowledge unit and software tool
This paper describes a knowledge unit and the use of a software tool, DesignMentor, for teaching a very challenging topic in computer graphics and visualization, namely: curve and...
John Fisher, John L. Lowther, Ching-Kuang Shene